#region Copyright RenGuiYou. All rights reserved.
//=====================================================
// NeatlyFrameWork
// Author:      RenGuiyou
// Feedback: 	mailto:750539605@qq.com
//=====================================================
#endregion

using Neatly.UI;
using UnityEditor;

namespace NeatlyEditor.UI
{
    [CustomEditor(typeof(EmptyRaycast), true)]
    [CanEditMultipleObjects]
    public class EmptyRaycastEditor : Editor
    {
        public override void OnInspectorGUI() { }
    }
}

